Posts tagged show
Ravensbourne 2012 is the end of year show run solely by students to show case students work to their respective industries. As for 3D Storytelling my role is as head of rigging and logistics. This has involved working a lot closer to the directors of the event rather than working within the engineering group.
The main task that I have faced with Ravensbourne 2012 has been lighting for the 4th floor. Originally fashion wanted to put there show on level 7 but this would have made lighting it physically impossible due to the height of the ceiling and logistically it wouldn’t be possible to have the number of people that they wanted in that space. Russell and myself talked them round to holding the show on the 4th floor which is a much better space to work in but still has many challenges first of which was designing a light weight structure that was strong enough to take more lights than we had last year. Due to the weight restrictions on the floor I had to put an extra 4 ground supports in to spread the load over the floor. Overall the maximum load that I can put onto the floor is 4 tons but I can’t have more than 500KG at any one point. This has definitely been my biggest engineering challenge this year, if we had been allowed to fly the structure off the RSJ’s on the ceiling above the 4th floor I would have never faced this issue and the space would look a lot cleaner than its going to, but we all have to make compromises.
Working so closely with the management team has posed its own issues as Russell and myself have been rather segregated from the engineering team and been in the level 1 office most of the time, this is something that we had to do however as the event would not run without us. The hours that we have put into this has been tremendous, planning almost everything and trying to fix all of the logistical/engineering problems and picking up the slack when needed. I have also had a couple of run in’s with the management team on some of their decisions, the main one being over stage electric. After 3D Storytelling I did some deals with stage electrics for Ravesbourne 2012 with the managing director of Ravensbourne 2012 but the rest of the management team did not agree and felt that we could get a better deal elsewhere. This was not true as the kit they were asking for from other companies was not what I had specified for the rig. Eventually a very last minute decision was made to go with my original plan, as it was the best deal on the table.
3D Storytelling is the biggest industry event that happens in Ravensbourne, with over 650 industry professionals turning up to Rave and over 1000 watching online, there is no other event that pulls in as much industry interest. Fluxity has been at the heart of this event. We were initially brought in just to light and rig the event, but over the past 3 months Russell and Scott have taken on more and more of the logistics and management of the trade show. Fluxity has been working very closely with the 3D Storytelling team to make sure that the event runs as smooth as possible and looks amazing, as well as covering all of the health and safety aspects of putting on a show of this size. There has been one logistical challenge that has dominated this event, getting a 3D Broadcast Truck outside of Ravensbourne.
One very long day with some amazing results and we’ve pulled it off. Today we were working on The Deets Presents: Battle Of The Bands at Coopers Technology College in Chislehurst. This event was a small budget, Battle of the Bands gig for Coopers Students to battle for the chance to win a day in the recording studio with a professional sound engineer. Using 2 Strand Coda’s, a few Strand Quatet’s and a couple of profiles we managed to knock together a great looking show with nearly no budget. We even managed to take apart the and repair Cooper’s own smoke machine.
Check out some of the photos from the event below:
More can be found on our facebook page here: http://www.facebook.com/pages/Fluxity-Lighting/101581459918126
Over the last week I have had the opportunity to work on the world’s first 3D Storytelling Conference at Ravensbourne. The first couple of day’s I was just assisting with the rigging and gel’ing of over 300 lights through out the building. The design reason behind having to gel so many lights was to colour code each floor with the Conferences colour scheme, and I’m glad to say the end result was worth it, and the building looked amazing as you can see from the picture on the right.
Today and Yesterday, I was asked to help out on the hospitality side of the event, providing assistance to delegates and generally keeping the event running smoothly. Yesterday started off as a very cold morning stood in North Greenwich Tube station, in just a T-Shirt, providing directions towards Ravensbourne. The day got slowly better, as I came in after about 2 hours in the cold, to provide Wi-Fi Assistance up on the 4th floor. This new role gave me a chance to learn more about the Ravensbourne network and how to troubleshoot it’s problems on mac and windows.
Today was a bit better, and defiantly a lot warmer, started out in the Walker space as one of the 4 Hospitality team in there making sure the audience were in and out at the correct times as well as providing general assistance to lost delegates. Working in the Walker Space had a huge advantage over other locations as it meant I could see all the fabulous 3D Content that was on show and see how it was being used to portray released and up and coming stories. The walker space is pictured to the right.
At the end of today, as the delegates were networking over in Union Square, we started the de-rig and had the huge task of turning Ravensbourne back into a working uni.
Today’s the day, when we worked closely with the operation students to produce their first TV show, and to give us all a chance to practice the skills we picked up on the Circus.
Today I was originally just the lighting assistant, but in the end with my previous lighting experience, I took over as the lighting director, coming up with the design, and assisting with the rigging.
This morning we got the bulk of the design rigged with in 40 mins of arrival, but after that, we struggled with a few flown lanterns and dimmer channels. the dimmer channels were a major issue as they didn’t allow me to have lights where I required them.
These little issues pushed us slightly behind schedule, but we’ve learnt from them, and now know faster ways to rig in the studio, and other little niggles that are present.