Posts tagged rig
3D Storytelling is the biggest industry event that happens in Ravensbourne, with over 650 industry professionals turning up to Rave and over 1000 watching online, there is no other event that pulls in as much industry interest. Fluxity has been at the heart of this event. We were initially brought in just to light and rig the event, but over the past 3 months Russell and Scott have taken on more and more of the logistics and management of the trade show. Fluxity has been working very closely with the 3D Storytelling team to make sure that the event runs as smooth as possible and looks amazing, as well as covering all of the health and safety aspects of putting on a show of this size. There has been one logistical challenge that has dominated this event, getting a 3D Broadcast Truck outside of Ravensbourne.
Last friday I was asked to work on this new “Live Lounge” shoot with Ben Blake, for Sarah Louise Ings. For this shoot i was asked to assist light a 30 piece orchestra in the tiny studio at Ravensbourne. When I arrived in the morning and was shown the floor plan, I immediately started to make changes to the lighting rig to cope with the number of performers it needed to cover.
The rig finally consisted of:
- 8 x 1k Fresnel’s
- 3 x 2k Fresnel’s
- 4 x 575w Profiles
- 4 x Mac 250 Entours
- 4 x Parcan’s
The shoot went well after a shaky start, we had some problems with blown lamps and damaged sockets, restricting out pantograph positions, and also the available lighting stock. I’m happy with the outcome of the of the day, and some of the effect created, photo’s to follow.
Today’s the day, when we worked closely with the operation students to produce their first TV show, and to give us all a chance to practice the skills we picked up on the Circus.
Today I was originally just the lighting assistant, but in the end with my previous lighting experience, I took over as the lighting director, coming up with the design, and assisting with the rigging.
This morning we got the bulk of the design rigged with in 40 mins of arrival, but after that, we struggled with a few flown lanterns and dimmer channels. the dimmer channels were a major issue as they didn’t allow me to have lights where I required them.
These little issues pushed us slightly behind schedule, but we’ve learnt from them, and now know faster ways to rig in the studio, and other little niggles that are present.